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Ezra Rogers
Ezra Rogers

Shimmer and Shake KONTAKT: The Ultimate Percussion Library for Any Genre


Shimmer and Shake KONTAKT: A Complete Guide for Music Producers




If you're looking for a versatile, easy-to-use, and high-quality percussion library for your music production, you might want to check out Shimmer and Shake KONTAKT. This is a re-release of the original Nine Volt Audio sample library, updated and improved for 2019 by In Session Audio. It contains 25 instruments with 89 different rhythms (over 2300 loops) covering 4/4, 3/4, 7/8 and 5/4 time signatures, as well as individual hits and rolls for each instrument. It's available in Kontakt, WAV, RMX, REX formats, making it compatible with most DAWs.




Shimmer and Shake KONTAKT


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Shimmer and Shake KONTAKT is not just a collection of static loops. It's a powerful instrument that allows you to create realistic, human-sounding percussion performances with ease. You can browse, select, edit, customize, mix, export, and layer percussion instruments with a simple yet intuitive interface. You can also use various features such as Visual Mixer, Feel Control, Humanization Control, Pattern Edit Linking, Delay Effect, Reverb Effect, Pattern Exporting, etc. to enhance your creativity.


In this article, we'll show you how to use Shimmer and Shake KONTAKT in your music production. We'll also share some tips and tricks on how to get the most out of this amazing percussion library. Whether you're making indie, pop, rock, underscore, or any other genre of music that needs some percussive spice, Shimmer and Shake KONTAKT will be a valuable addition to your sonic arsenal.


How to use Shimmer and Shake KONTAKT




To use Shimmer and Shake KONTAKT, you'll need Kontakt or the free Kontakt Player, version 6.3 or higher. You'll also need at least 973 MB of free disk space for Mac OS or 970 MB for Windows. Once you purchase the library from In Session Audio's website, you'll receive an email with a download link. After downloading the ZIP file, extract it to a folder of your choice. Then open Kontakt or Kontakt Player in your DAW or as a standalone application.


How to install and load Shimmer and Shake KONTAKT in your DAW




To load Shimmer and Shake KONTAKT in your DAW, you'll need to locate the Shimmer and Shake KONTAKT.nki file in the folder where you extracted the ZIP file. You can either drag and drop it to an empty track in your DAW, or use the Files tab in Kontakt's browser to navigate to the file and double-click on it. You should see the Shimmer and Shake KONTAKT interface appear on the screen.


How to browse and select instruments and patterns




The Shimmer and Shake KONTAKT interface consists of four main sections: Instruments, Patterns, Mixer, and Effects. The Instruments section is where you can browse and select the percussion instruments you want to use. You can choose from 25 different instruments, such as shakers, tambourines, bells, cymbals, maracas, etc. Each instrument has its own color-coded button that you can click on to select or deselect it. You can also use the All On/Off button to toggle all the instruments on or off at once.


The Patterns section is where you can browse and select the percussion patterns you want to play. You can choose from 89 different rhythms, covering various time signatures and styles. Each pattern has its own number that you can click on to select or deselect it. You can also use the All On/Off button to toggle all the patterns on or off at once. The patterns are organized into four categories: Shimmer, Shake, Strike, and Rolls/Hits. The Shimmer category contains patterns that use high-pitched, bright, and airy instruments, such as bells, chimes, triangles, etc. The Shake category contains patterns that use medium-pitched, rhythmic, and groovy instruments, such as shakers, tambourines, maracas, etc. The Strike category contains patterns that use low-pitched, punchy, and solid instruments, such as cymbals, drums, claps, etc. The Rolls/Hits category contains individual hits and rolls for each instrument that you can use to create accents or transitions.


How to edit and customize instruments and patterns




The Mixer section is where you can edit and customize the instruments and patterns you have selected. You can adjust the volume, pan, mute, solo, tune, attack, decay, sustain, release (ADSR), stereo width, EQ (low cut, low shelf, high shelf), reverb send, delay send, and output routing for each instrument. You can also use the Visual Mixer feature to see a graphical representation of the volume and pan of each instrument. You can drag the circles around to change their position and size.


The Effects section is where you can add some global effects to your percussion mix. You can use the Delay Effect to create echoes and feedbacks with parameters such as time (synced or free), feedback, mix (wet/dry), filter (low pass or high pass), ping pong (stereo or mono), width (stereo spread), and damping (high frequency roll-off). You can also use the Reverb Effect to create ambience and space with parameters such as size (room size), pre-delay (time before reverb starts), decay (reverb tail length), mix (wet/dry), filter (low pass or high pass), damping (high frequency roll-off), diffusion (reverb smoothness), early reflections (initial sound reflections), late reflections (subsequent sound reflections), modulation (reverb movement), and width (stereo spread).


The Patterns section also allows you to edit and customize the patterns you have selected. You can use the Pattern Edit Linking feature to link or unlink the editing of multiple patterns. When linked, any changes you make to one pattern will affect all the other linked patterns. When unlinked, each pattern can be edited independently. You can also use the Feel Control feature to change the feel of the patterns by adjusting parameters such as swing (timing variation), accent (velocity variation), flam (note spacing variation), drag (note duration variation), roll (note repetition variation), ruff (note subdivision variation), buzz (note overlap variation), etc. You can also use the Humanization Control feature to add some human touch to the patterns by adjusting parameters such as timing (random timing variation), velocity (random velocity variation), tuning (random tuning variation), and width (random stereo width variation).


You can also use the Pattern Exporting feature to export the MIDI patterns to your DAW. You can either drag and drop the MIDI file from the Patterns section to your DAW, or use the Export button to save the MIDI file to a folder of your choice. You can then use the MIDI file to trigger other instruments or plugins, or edit it further in your DAW.


Tips and tricks for using Shimmer and Shake KONTAKT




Now that you know how to use Shimmer and Shake KONTAKT, here are some tips and tricks on how to get the most out of it in your music production.


How to create contrast and dynamics with percussion instruments




Percussion instruments are great for creating contrast and dynamics in your music. They can add energy, excitement, tension, or relaxation to your tracks, depending on how you use them. Here are some ways to create contrast and dynamics with percussion instruments:



  • Use different instruments for different sections of your song. For example, you can use shakers and tambourines for the verses, and add cymbals and drums for the choruses. This will create a sense of variation and progression in your song.



  • Use different patterns for different sections of your song. For example, you can use simple and sparse patterns for the intro and outro, and use complex and dense patterns for the bridge and climax. This will create a sense of movement and direction in your song.



  • Use different volumes for different instruments and patterns. For example, you can use low volumes for background instruments and patterns, and use high volumes for foreground instruments and patterns. This will create a sense of depth and balance in your song.



  • Use different panning for different instruments and patterns. For example, you can use center panning for main instruments and patterns, and use left or right panning for secondary instruments and patterns. This will create a sense of width and space in your song.



How to fill up the space and widen your mix with panning and stereo width




Panning and stereo width are two important aspects of mixing that can help you fill up the space and widen your mix. Panning is the process of placing sounds in the stereo field, from left to right. Stereo width is the process of creating a sense of separation between sounds in the stereo field, from narrow to wide. Here are some ways to fill up the space and widen your mix with panning and stereo width:



  • Use panning to create interest and variety in your mix. For example, you can pan some percussion instruments to the left or right, while keeping others in the center. This will create a more dynamic and engaging mix.



  • Use panning to avoid frequency clashes and masking in your mix. For example, you can pan some percussion instruments that share similar frequencies to opposite sides, while keeping others in the center. This will create a more clear and balanced mix.



  • Use stereo width to create depth and dimension in your mix. For example, you can use the stereo width knob in Shimmer and Shake KONTAKT to make some percussion instruments sound wider or narrower, while keeping others at their default width. This will create a more realistic and spacious mix.



  • Use stereo width to create contrast and emphasis in your mix. For example, you can use the stereo width knob in Shimmer and Shake KONTAKT to make some percussion instruments sound wider or narrower than others. This will create a more dramatic and expressive mix.



How to use EQ, reverb, and delay effects to create depth and presence in your mix




EQ, reverb, and delay are three common effects that can help you create depth and presence in your mix. EQ is the process of adjusting the frequency balance of sounds, from low to high. Reverb is the process of simulating the sound of a room or space, from small to large. Delay is the process of creating echoes and repetitions of sounds, from short to long. Here are some ways to use EQ, reverb, and delay effects to create depth and presence in your mix:



  • Use EQ to enhance or reduce certain frequencies in your percussion instruments. For example, you can use the EQ knobs in Shimmer and Shake KONTAKT to boost or cut the low, mid, or high frequencies of each instrument. This will help you shape the tone and character of your percussion sounds.



  • Use EQ to create separation and clarity in your percussion mix. For example, you can use the EQ knobs in Shimmer and Shake KONTAKT to cut the frequencies that are overlapping or competing between different instruments. This will help you avoid frequency clashes and masking in your mix.



  • Use reverb to create a sense of space and ambience in your percussion mix. For example, you can use the reverb effect in Shimmer and Shake KONTAKT to add some room or hall reverb to your percussion instruments. This will help you create a more realistic and immersive sound.



  • Use reverb to create a sense of depth and distance in your percussion mix. For example, you can use the reverb effect in Shimmer and Shake KONTAKT to adjust the size, pre-delay, decay, and mix parameters of the reverb for each instrument. This will help you create a more 3D and layered sound.



  • Use delay to create a sense of movement and rhythm in your percussion mix. For example, you can use the delay effect in Shimmer and Shake KONTAKT to add some echo or feedback to your percussion instruments. This will help you create a more dynamic and groovy sound.



  • Use delay to create a sense of width and stereo spread in your percussion mix. For example, you can use the delay effect in Shimmer and Shake KONTAKT to adjust the time, ping pong, width, and damping parameters of the delay for each instrument. This will help you create a more wide and spacious sound.



How to layer and blend different percussion instruments for a richer sound




Layering and blending different percussion instruments is another way to create a richer sound in your music production. Layering is the process of combining two or more sounds together to create a new sound. Blending is the process of adjusting the volume, pan, EQ, reverb, delay, etc. of each sound to make them fit together harmoniously. Here are some ways to layer and blend different percussion instruments for a richer sound:



  • Use layering to create more variety and complexity in your percussion sounds. For example, you can layer two or more shakers or tambourines together to create a thicker and fuller sound. You can also layer different types of percussion instruments together to create a new sound with different characteristics.



  • Use layering to create more contrast and emphasis in your percussion sounds. For example, you can layer a low-pitched instrument with a high-pitched instrument to create a more balanced and complete sound. You can also layer a loud instrument with a soft instrument to create a more dynamic and expressive sound.



  • Use blending to create more cohesion and harmony in your percussion sounds. For example, you can blend two or more instruments together by adjusting their volume, pan, EQ, reverb, delay, etc. to make them sound like they belong together. You can also blend different types of percussion instruments together by using similar effects or settings.



  • Use blending to create more subtlety and nuance in your percussion sounds. For example, you can blend two or more instruments together by using low volume, narrow pan, low EQ, small reverb, short delay, etc. to make them sound like they are in the background. You can also blend different types of percussion instruments together by using different effects or settings.



How to use Shimmer and Shake KONTAKT with other instruments and plugins




Shimmer and Shake KONTAKT is not only a standalone instrument but also a great companion for other instruments and plugins in your music production. You can use Shimmer


What are the differences between Shimmer Shake Strike 2 and Shimmer Shake Strike 2 & Expansion?




Shimmer Shake Strike 2 is the base version of the library, which contains 25 instruments and 89 patterns. Shimmer Shake Strike 2 & Expansion is the expanded version of the library, which contains 37 instruments and 161 patterns. The expansion adds 12 new instruments and 72 new patterns to the base version, as well as a new category called Hybrid, which contains patterns that use a combination of different instruments.


How many instruments and patterns are included in Shimmer and Shake KONTAKT?




Shimmer and Shake KONTAKT contains 25 instruments and 89 patterns, organized into four categories: Shimmer, Shake, Strike, and Rolls/Hits. Here is a list of the instruments and patterns included in each category:



Category


Instruments


Patterns


Shimmer


Bells, Chimes, Finger Cymbals, Sleigh Bells, Triangle, Wind Chimes


1-15


Shake


Cabasa, Egg Shaker, Maracas, Rainstick, Rattle, Shaker, Tambourine


16-45


Strike


Bamboo Block, Clap, Cowbell, Crash Cymbal, Hi-Hat Cymbal, Ride Cymbal, Snare Drum, Wood Block


46-75


Rolls/Hits


All instruments have individual hits and rolls


76-89


Can I use my own samples or create my own patterns in Shimmer and Shake KONTAKT?




No, you cannot use your own samples or create your own patterns in Shimmer and Shake KONTAKT. The library is designed to be a ready-to-use percussion instrument that does not require any additional sampling or sequencing. However, you can edit and customize the existing instruments and patterns to suit your needs. You can also export the MIDI patterns to your DAW and use them with other instruments or plugins.


Where can I find more information and tutorials on Shimmer and Shake KONTAKT?




You can find more information and tutorials on Shimmer and Shake KONTAKT on In Session Audio's website here. You can also watch some video demos and reviews of the library on YouTube here. You can also contact In Session Audio's support team here if you have any questions or issues with the library. dcd2dc6462


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